sohail_akram
Member level 2
In serial terminal Press ESC then type your 40 char message and Press Enter
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And (as I see in file "MovMsg.c") the key backspace is used for deleting the last typed character. Tested ...sohail_akram said:In serial terminal Press ESC then type your 40 char message and Press Enter
#include "p16f877a.inc"
cacah1 equ 0x20
cacah2 equ 0x40
start org 0x00
bsf STATUS,RP0
movlw 0x00
movwf PORTB
movwf PORTC
bcf STATUS,RP0
goto run1
table1 addwf 02h,1
dt 00h,3fh,48h,48h,48h,3fh,00h,7fh,48h,4ch,4ah,31h
dt 00h,00h,00h,7fh,00h,00h,00h,32h,49h,49h,49h,26h
dt 00h,7fh,06h,18h,24h,43h,00h,3fh,48h,48h,48h,3fh
dt 00h,7fh,20h,1ch,02h,7fh,00h,7fh,41h,41h,41h,3fh
dt 00h,3fh,48h,48h,48h,3fh,00h,7fh,48h,4ch,4ah,31h
dt 00h,00h,0ffh
run1 clrf 23h
clrf 24h
clrf 25h
clrf 26h
clrf 27h
clrf 28h
clrf 29h
clrf 2Ah
clrf 2Bh
clrf 2Ch
clrf 2Dh
clrf 2Eh
clrf 2Fh
clrf 30h
clrf 31h
clrf 32h
clrf 33h
clrf 34h
clrf 35h
clrf 36h
clrf 37h
clrf 38h
clrf 39h
clrf 3Ah
movlw 0x00
movwf 21h
run2 movlw 0x40
movwf 22h
call shift
incf 21h,1
movf 21h,0
call table1
movwf 3Ah
xorlw 0xff
btfsc STATUS,2
goto run1
run3 decfsz 22h,1
goto run4
goto run2
run4 call scan
goto run3
scan bsf PORTC,1
nop
bcf PORTC,1
movf 23h,0
movwf PORTB
call tunda
movf 24h,0
movwf PORTB
call tunda
movf 25h,0
movwf PORTB
call tunda
movf 26h,0
movwf PORTB
call tunda
movf 27h,0
movwf PORTB
call tunda
movf 28h,0
movwf PORTB
call tunda
movf 29h,0
movwf PORTB
call tunda
movf 2Ah,0
movwf PORTB
call tunda
movf 2Bh,0
movwf PORTB
call tunda
movf 2Ch,0
movwf PORTB
call tunda
movf 2Dh,0
movwf PORTB
call tunda
movf 2Eh,0
movwf PORTB
call tunda
movf 2Fh,0
movwf PORTB
call tunda
movf 30h,0
movwf PORTB
call tunda
movf 31h,0
movwf PORTB
call tunda
movf 32h,0
movwf PORTB
call tunda
movf 33h,0
movwf PORTB
call tunda
movf 34h,0
movwf PORTB
call tunda
movf 35h,0
movwf PORTB
call tunda
movf 36h,0
movwf PORTB
call tunda
movf 37h,0
movwf PORTB
call tunda
movf 38h,0
movwf PORTB
call tunda
movf 39h,0
movwf PORTB
call tunda
movf 3Ah,0
movwf PORTB
call tunda
return
shift movf 24h,0
movwf 23h
movf 25h,0
movwf 24h
movf 26h,0
movwf 25h
movf 27h,0
movwf 26h
movf 28h,0
movwf 27h
movf 29h,0
movwf 28h
movf 2Ah,0
movwf 29h
movf 2Bh,0
movwf 2Ah
movf 2Ch,0
movwf 2Bh
movf 2Dh,0
movwf 2Ch
movf 2Eh,0
movwf 2Dh
movf 2Fh,0
movwf 2Eh
movf 30h,0
movwf 2Fh
movf 31h,0
movwf 30h
movf 32h,0
movwf 31h
movf 33h,0
movwf 32h
movf 34h,0
movwf 33h
movf 35h,0
movwf 34h
movf 36h,0
movwf 35h
movf 37h,0
movwf 36h
movf 38h,0
movwf 37h
movf 39h,0
movwf 38h
movf 3Ah,0
movwf 39h
return
tunda
movlw D'100'
movwf cacah1
delay1
decfsz cacah1,1
goto delay1
movlw 0x00
movwf PORTB
clock bsf PORTC,0
nop
bcf PORTC,0
return
end
auri_z said:I try to build board message from this site
**broken link removed**
my board message 7x24, i succesful build it and it working
sohail_akram said:This is complete 5x7 19 matrix Moving message display with RS232 Control.
atmel 89c51 is used.column are scan by 74ls164
source code are in c keil c51
Proteus simulation file is included.
rojo said:Code:#include <90s8535.h> #include <delay.h> // led display #define LED_RESET PORTB.0 #define LED_CLOCK PORTB.1 #define LED_DATA PORTB.4 #define SCROLL_DELAY 140 // multiple of 7 (use smaller numbers for faster scroll) // keyboard #define KBD_CLOCK PORTD.2 // to be used for host -> keyboard communication #define KBD_DATA PIND.4 #define BUFF_SIZE 64 // lcd #define LCD_RS PORTD.5 #define LCD_RW PORTD.6 #define LCD_E PORTD.7 #define COMMAND_MODE 0 #define DATA_MODE 1 #define WRITE_MODE 0 #define READ_MODE 1 #define LCD_DATA_PORT PORTC // functions void lcd_init(void); void lcd_clear(void); void lcd_putc(unsigned char); void lcd_putsf(unsigned char flash *); void lcd_puts(unsigned char *str); interrupt [EXT_INT0] keyboard_isr(void); void put_char_kbbuff(unsigned char); void put_scancode_kbbuff(unsigned char); int getchar(void); int kbhit(void); void decode(unsigned char); // global variables *************************** unsigned char kb_buffer[BUFF_SIZE]; unsigned char bitcount; unsigned char *inpt, *outpt; unsigned char buffcnt = 0; // led character definitions // 5 data columns + 1 space // for each character flash unsigned char led_chars[94][6] = { 0x00,0x00,0x00,0x00,0x00,0x00, // space 0x00,0x00,0xfa,0x00,0x00,0x00, // ! 0x00,0xe0,0x00,0xe0,0x00,0x00, // " 0x28,0xfe,0x28,0xfe,0x28,0x00, // # 0x24,0x54,0xfe,0x54,0x48,0x00, // $ 0xc4,0xc8,0x10,0x26,0x46,0x00, // % 0x6c,0x92,0xaa,0x44,0x0a,0x00, // & 0x00,0xa0,0xc0,0x00,0x00,0x00, // ' 0x00,0x38,0x44,0x82,0x00,0x00, // ( 0x00,0x82,0x44,0x38,0x00,0x00, // ) 0x28,0x10,0x7c,0x10,0x28,0x00, // * 0x10,0x10,0x7c,0x10,0x10,0x00, // + 0x00,0x0a,0x0c,0x00,0x00,0x00, // , 0x10,0x10,0x10,0x10,0x10,0x00, // - 0x00,0x06,0x06,0x00,0x00,0x00, // . 0x04,0x08,0x10,0x20,0x40,0x00, // / 0x7c,0x8a,0x92,0xa2,0x7c,0x00, // 0 0x00,0x42,0xfe,0x02,0x00,0x00, // 1 0x42,0x86,0x8a,0x92,0x62,0x00, // 2 0x84,0x82,0xa2,0xd2,0x8c,0x00, // 3 0x18,0x28,0x48,0xfe,0x08,0x00, // 4 0xe5,0xa2,0xa2,0xa2,0x9c,0x00, // 5 0x3c,0x52,0x92,0x92,0x0c,0x00, // 6 0x80,0x8e,0x90,0xa0,0xc0,0x00, // 7 0x6c,0x92,0x92,0x92,0x6c,0x00, // 8 0x60,0x92,0x92,0x94,0x78,0x00, // 9 0x00,0x6c,0x6c,0x00,0x00,0x00, // : 0x00,0x6a,0x6c,0x00,0x00,0x00, // ; 0x10,0x28,0x44,0x82,0x00,0x00, // < 0x28,0x28,0x28,0x28,0x28,0x00, // = 0x00,0x82,0x44,0x28,0x10,0x00, // > 0x40,0x80,0x8a,0x90,0x60,0x00, // ? 0x4c,0x92,0x9e,0x82,0x7c,0x00, // @ 0x7e,0x88,0x88,0x88,0x7e,0x00, // A 0xfe,0x92,0x92,0x92,0x6c,0x00, // B 0x7c,0x82,0x82,0x82,0x44,0x00, // C 0xfe,0x82,0x82,0x44,0x38,0x00, // D 0xfe,0x92,0x92,0x92,0x82,0x00, // E 0xfe,0x90,0x90,0x90,0x80,0x00, // F 0x7c,0x82,0x92,0x92,0x5e,0x00, // G 0xfe,0x10,0x10,0x10,0xfe,0x00, // H 0x00,0x82,0xfe,0x82,0x00,0x00, // I 0x04,0x02,0x82,0xfc,0x80,0x00, // J 0xfe,0x10,0x28,0x44,0x82,0x00, // K 0xfe,0x02,0x02,0x02,0x02,0x00, // L 0xfe,0x40,0x30,0x40,0xfe,0x00, // M 0xfe,0x20,0x10,0x08,0xfe,0x00, // N 0x7c,0x82,0x82,0x82,0x7c,0x00, // O 0xfe,0x90,0x90,0x90,0x60,0x00, // P 0x7c,0x82,0x8a,0x84,0x7a,0x00, // Q 0xfe,0x90,0x98,0x94,0x62,0x00, // R 0x62,0x92,0x92,0x92,0x8c,0x00, // S 0x80,0x80,0xfe,0x80,0x80,0x00, // T 0xfc,0x02,0x02,0x02,0xfc,0x00, // U 0xf8,0x04,0x02,0x04,0xf8,0x00, // V 0xfc,0x02,0x1c,0x02,0xfc,0x00, // W 0xc6,0x28,0x10,0x28,0xc6,0x00, // X 0xe0,0x10,0x0e,0x10,0xe0,0x00, // Y 0x86,0x8b,0x92,0xa2,0xc2,0x00, // Z 0x00,0xfe,0x82,0x82,0x00,0x00, // [ 0x00,0x00,0x00,0x00,0x00,0x00, // *** do not remove this empty char *** 0x00,0x82,0x82,0xfe,0x00,0x00, // ] 0x20,0x40,0x80,0x40,0x20,0x00, // ^ 0x02,0x02,0x02,0x02,0x02,0x00, // _ 0x00,0x80,0x40,0x20,0x00,0x00, // ` 0x04,0x2a,0x2a,0x2a,0x1e,0x00, // a 0xfe,0x12,0x22,0x22,0x1c,0x00, // b 0x1c,0x22,0x22,0x22,0x04,0x00, // c 0x1c,0x22,0x22,0x12,0xfe,0x00, // d 0x1c,0x2a,0x2a,0x2a,0x18,0x00, // e 0x10,0x7e,0x90,0x80,0x40,0x00, // f 0x30,0x4a,0x4a,0x4a,0x7c,0x00, // g 0xfe,0x10,0x20,0x20,0x1e,0x00, // h 0x00,0x22,0xbe,0x02,0x00,0x00, // i 0x04,0x02,0x22,0xbc,0x00,0x00, // j 0xfe,0x08,0x14,0x22,0x00,0x00, // k 0x00,0x82,0xfe,0x02,0x00,0x00, // l 0x3e,0x20,0x18,0x20,0x1e,0x00, // m 0x3e,0x10,0x20,0x20,0x1e,0x00, // n 0x1c,0x22,0x22,0x22,0x1c,0x00, // o 0x3e,0x28,0x28,0x28,0x10,0x00, // p 0x10,0x28,0x28,0x18,0x3e,0x00, // q 0x3e,0x10,0x20,0x20,0x10,0x00, // r 0x12,0x2a,0x2a,0x2a,0x04,0x00, // s 0x20,0xfc,0x22,0x02,0x04,0x00, // t 0x3c,0x02,0x02,0x04,0x3e,0x00, // u 0x38,0x04,0x02,0x04,0x38,0x00, // v 0x3c,0x02,0x0c,0x02,0x3c,0x00, // w 0x22,0x14,0x08,0x14,0x22,0x00, // x 0x30,0x0a,0x0a,0x0a,0x3c,0x00, // y 0x22,0x26,0x2a,0x32,0x22,0x00, // z 0x00,0x10,0x6c,0x82,0x00,0x00, // { 0x00,0x00,0xfe,0x00,0x00,0x00, // | 0x00,0x82,0x6c,0x10,0x00,0x00 }; // } // keyboard scan codes (without & with shift key pressed) flash unsigned char unshifted[67][2] = { //0x0d,9, 0x0e,'`',0x15,'q',0x16,'1',0x1a,'z',0x1b,'s',0x1c,'a',0x1d,'w',0x1e,'2',0x21,'c',0x22,'x',0x23,'d',0x24,'e', 0x25,'4',0x26,'3',0x29,' ',0x2a,'v',0x2b,'f',0x2c,'t',0x2d,'r',0x2e,'5',0x31,'n',0x32,'b',0x33,'h',0x34,'g', 0x35,'y',0x36,'6',0x39,',',0x3a,'m',0x3b,'j',0x3c,'u',0x3d,'7',0x3e,'8',0x41,',',0x42,'k',0x43,'i',0x44,'o', 0x45,'0',0x46,'9',0x49,'.',0x4a,'/',0x4b,'l',0x4c,';',0x4d,'p',0x4e,'-',0x52,'`',0x54,'[',0x55,'=',0x5a,13, 0x5b,']',0x5d,'/',0x61,'<',0x66,8, 0x69,'1',0x6b,'4',0x6c,'7',0x70,'0',0x71,',',0x72,'2',0x73,'5',0x74,'6', 0x75,'8',0x79,'+',0x7a,'3',0x7b,'-',0x7c,'*',0x7d,'9',0,0 }; flash unsigned char shifted[67][2] = { //0x0d,9, 0x0e,'`',0x15,'Q',0x16,'!',0x1a,'Z',0x1b,'S',0x1c,'A',0x1d,'W',0x1e,'@',0x21,'C',0x22,'X',0x23,'D',0x24,'E', 0x25,'$',0x26,'#',0x29,' ',0x2a,'V',0x2b,'F',0x2c,'T',0x2d,'R',0x2e,'%',0x31,'N',0x32,'B',0x33,'H',0x34,'G', 0x35,'Y',0x36,'^',0x39,'L',0x3a,'M',0x3b,'J',0x3c,'U',0x3d,'&',0x3e,'*',0x41,'<',0x42,'K',0x43,'I',0x44,'O', 0x45,')',0x46,'(',0x49,'>',0x4a,'?',0x4b,'L',0x4c,':',0x4d,'P',0x4e,'_',0x52,'"',0x54,'{',0x55,'+',0x5a,13, 0x5b,'}',0x5d,'|',0x61,'>',0x66,8, 0x69,'1',0x6b,'4',0x6c,'7',0x70,'0',0x71,',',0x72,'2',0x73,'5',0x74,'6', 0x75,'8',0x79,'+',0x7a,'3',0x7b,'-',0x7c,'*',0x7d,'9',0,0 }; //*********************************************** void main() { int i,j; unsigned char ch,row; flash unsigned char *dataPtr, *tmpDataPtr; unsigned char messageLength, currentChar, charOffset, tmpCurrentChar, tmpCharOffset, ledArray[23]; unsigned char message[308]; // 300 chars + 4 spaces at start and end of message #asm("cli"); // disable all interrupts // initialise ports DDRA = 0xff; // port A output DDRB = 0xff; // port B output DDRC = 0xff; // port C output DDRD = 0xeb; // pins 2 & 4 inputs // initialise keyboard variables inpt = kb_buffer; outpt = kb_buffer; buffcnt = 0; bitcount = 11; // initialise lcd lcd_init(); // initialise LED display (shift registers) LED_RESET = 0; LED_CLOCK = 0; LED_RESET = 1; // initialise interrupt registers GIMSK = 0x40; // enable INT0 interrupt MCUCR = 0x02; // INT0 interrupt on falling edge #asm("sei"); // enable all interrupts while(1) { ch = 0x00; i = 0; // fill the array with 4 empty spaces at the start and the end of the message // as the screen has 4 chars // (it looks better if we start scrolling with empty screen and end // with empty screen , rather than displaying four chars immediatelly and // then start scrolling) message[i++] = ' '; message[i++] = ' '; message[i++] = ' '; message[i++] = ' '; // enter message until 300 characters entered or <enter> key pressed while((ch != 13) || (i < 308)) { ch = getchar(); if ((ch != 13) && (ch != 'q')) { lcd_putc(ch); message[i++] = ch; } // if q is pressed clear the LCD // (code only writes to the first LCD line so // if the line is longer than 16 chars i cant see the rest of the chars // , there will be a menu system in the future software version // and the line on the LCD will be scrolled // to the left automatically as the cursor gets to the end of the line //, for now use this dirty solution:)) if (ch == 'q') lcd_clear(); } message[i++] = ' '; message[i++] = ' '; message[i++] = ' '; message[i++] = ' '; messageLength = i - 4; charOffset = 0; currentChar = 0; dataPtr = &led_chars[message[0] - 0x20][0]; // this loop is the heart of the scroll // message is scrolled until a key is hit on the keyboard while (!kbhit()) { // load led array tmpDataPtr = dataPtr; tmpCharOffset = charOffset; tmpCurrentChar = currentChar; for (i = 0; i <= 22; i++) { ledArray[i] = *tmpDataPtr++; if (++tmpCharOffset==0x06) { tmpCharOffset = 0; if (++tmpCurrentChar == messageLength) tmpCurrentChar = 0; tmpDataPtr = &led_chars[message[tmpCurrentChar] - 0x20][0]; } } if (++charOffset == 0x06) { charOffset = 0; if (++currentChar == messageLength) currentChar = 0; } dataPtr = &led_chars[message[currentChar] - 0x20][charOffset]; // display led array row = 0x02; for (j = 0;j <= SCROLL_DELAY; j++) { for (i = 0; i <= 22; i++) { LED_DATA = (ledArray[i] & row) ? 1 : 0; LED_CLOCK = 1; LED_CLOCK = 0; } PORTA = row; row <<= 1; // next line to be switched on if (!row) // if last line go back to the first line row = 0x02; delay_us(800); PORTA = 0x00; } } lcd_clear(); } } //*********************************************** // return 1 if a key is pressed (non blocking) // else return 0 int kbhit(void) { if (buffcnt) { // reset buffer variables (flush the buffer) inpt = kb_buffer; outpt = kb_buffer; buffcnt = 0; bitcount = 11; return 1; } return 0; } // puts scan code (in hex format) into keyboard buffer // (used for debugging purposes) //*********************************************** void put_scancode_kbbuff(unsigned char sc) { unsigned char h,l; // convert hi and low nibbles of the scancode // into ascii and store them into keyboard buffer h = ((sc & 0xf0 ) >> 0x04) & 0x0f; if ( h > 9) h = h + 7; h = h + 0x30; put_char_kbbuff(h); l = sc & 0x0f; if ( l > 9) l = l + 7; l = l + 0x30; put_char_kbbuff(l); } //*********************************************** // keyboard ISR interrupt [EXT_INT0] keyboard_isr(void) { static unsigned char data; // holds the received scan code // function entered at falling edge of the kbd clock signal // if data bit is the next bit to be read // (bit 3 to 10 is data, start, stop & parity bis are ignored if((bitcount < 11) && (bitcount > 2)) { data = (data >> 1); if (KBD_DATA) // if next bit is 1 data = data | 0x80; // store a '1' else data = data & 0x7f; // else store a '0' } if(--bitcount == 0) { // all bits received ? decode(data); // decode received byte bitcount = 11; // reset bit counter } } //*********************************************** // decode scan code void decode(unsigned char sc) { static unsigned char is_up=0, shift = 0, mode = 0; unsigned char i; if (!is_up) { switch (sc) { case 0xF0 :// The up-key identifier is_up = 1; break; case 0x12 :// Left SHIFT shift = 1; break; case 0x59 :// Right SHIFT shift = 1; break; case 0x05 :// F1 if(mode == 0) mode = 1;// Enter scan code mode if(mode == 2) mode = 3;// Leave scan code mode break; default: if(mode == 0 || mode == 3) {// If ASCII mode if(!shift) {// If shift not pressed, do a table look-up for(i = 0; unshifted[i][0]!=sc && unshifted[i][0]; i++); if (unshifted[i][0] == sc) { put_char_kbbuff(unshifted[i][1]); } } else {// If shift pressed for(i = 0; shifted[i][0]!=sc && shifted[i][0]; i++); if (shifted[i][0] == sc) { put_char_kbbuff(shifted[i][1]); } } } else put_scancode_kbbuff(sc); // scan code mode (debugging mode) break; } } else { is_up = 0;// Two 0xF0 in a row not allowed switch (sc) { case 0x12 :// Left SHIFT shift = 0; break; case 0x59 :// Right SHIFT shift = 0; break; case 0x05 :// F1 -- F1 puts you in debugging mode // pressing F1 again gets you out of debugging mode // in debugging mode hex code of the scan codes // are stored in the buffer instead of their ascii codes if(mode == 1) mode = 2; if(mode == 3) mode = 0; break; } } } //*********************************************** // store character in the keyboard ring buffer void put_char_kbbuff(unsigned char c) { if (buffcnt < BUFF_SIZE) { // if buffer is not full *(inpt++) = c; buffcnt++; if (inpt >= kb_buffer + BUFF_SIZE) // pointer wrapping inpt = kb_buffer; } } //*********************************************** // get next available character from the keyboard ring buffer // (waits until a character is available in the buffer) int getchar(void) { int byte; while (buffcnt == 0); // wait for data byte = *outpt; // get byte outpt++; if (outpt >= kb_buffer + BUFF_SIZE) // pointer wrapping outpt = kb_buffer; buffcnt--; // decrement buffer count return byte; } //*********************************************** void lcd_init(void) { delay_ms(50); LCD_E = 0; LCD_RS = COMMAND_MODE; LCD_RW = WRITE_MODE; delay_ms(1); LCD_DATA_PORT = 0x38; // 8 bit, 2 lines, 5x8 font LCD_E = 1; delay_ms(1); LCD_E = 0; delay_ms(1); LCD_DATA_PORT = 0x0f; // display & cursor ON, blink & underlined LCD_E = 1; delay_ms(1); LCD_E = 0; delay_ms(2); lcd_clear(); } //*********************************************** void lcd_clear(void) { LCD_RS = COMMAND_MODE; LCD_DATA_PORT = 0x01; // clear display LCD_E = 1; delay_ms(1); LCD_E = 0; delay_ms(2); } //*********************************************** // display char on lcd void lcd_putc(unsigned char ch) { LCD_RS = DATA_MODE; LCD_DATA_PORT = ch; LCD_E = 1; delay_us(40); LCD_E = 0; delay_us(40); } //*********************************************** // display string on lcd // input: pointer to string stored in flash ROM void lcd_putsf(unsigned char flash *str) { while (*str!= '\0') { lcd_putc(*(str++)); } } //************************************************ // same as above except the string is in RAM void lcd_puts(unsigned char *str) { while (*str!= '\0') { lcd_putc(*(str++)); } }
michaelkaka said:void lcd_puts(unsigned char *str) & void lcd_putsf(unsigned char flash *str)
these two functions are not included in the main function, are there some error in the code???
rojo said:michaelkaka said:void lcd_puts(unsigned char *str) & void lcd_putsf(unsigned char flash *str)
these two functions are not included in the main function, are there some error in the code???
there is NO error in the code, the code works perfectly with the schematics included.
i sent u a pm, but i will repeat it here , these two functions are not used in the code i posted in the forum, they are there for future use.lcd_puts prints string from RAM to lcd and lcd_putsf does the same thing but it gets string from ROM memory of 90s8535 / atmega32 (two chips i used, but please note that if atmega32 is used then some minor changes are required to interrupt init parts), the reason for two different functions is that these chips have different ways of accessing ROM and RAM. both functions use another function lcd_putc for sending single character to lcd. i did not use them in the code so they dont affect the output in any way. u can write your own lcd functions or use the ones that might come with your compiler, depending on the chip u use etc.
and i can see noone here has done something similar to my display i.e. connecting it directly to a PC keyboard, since i posted this code in the first page of this thread in 2004 , here is my prototype led display picture again
working with above first code version perfectly, no need for serial connection, no need for PC etc. the circuit u see next to the book on the picture is just a programmer hardware used for uploading the above code into the chip, in normal use of the display, it is not connected the above code cannot save messages into flash rom but that is easily done, if u can manage to understand the above core code then any other function u wish to add to my project can be easily done
Try finding it out at S.P road market Bangalore or Lamington road Mumbai or Lajpath rai market new Delhi. Still if you dont get it, you may try ordering a sample from Maxim. On the other hand, you may consider doing with other ways possible like using the shift registers, etc...Cheershareeshmohankavassery said:i need that ic max6953 for doin my project....frm where we can buy it in india...anyone plese help me
Dear magnoedu,magnoedu said:Dear Hugo00 y tryng to make the same display do you make, to put in my church,y have an questions yours dot is four leds, he is in series or parallel?
what the advantage to mic5841 over 74hcxxx
y make an sign board in this site
https://www.picbasic.co.uk/forum/showthread.php?t=6033
but not bright my leds only is visible in the shadow kkkk please help-me
Frankly speaking, i have not ordered anything till date. You may confirm the delivery tine with whom you are ordering. Of course i have visted all the markets i have mentioned in my previous reply. Cheershareeshmohankavassery said:if iam ordering for a free sample...will they send it within 2 weeks?????
You may use transistor to drive the segments driven by the UC5832 IC. refer the datasheet of the same for more details.hareeshmohankavassery said:still der is a pblem...it also uses a rare ic named uc5832a.....????? wat to do...relallyy am fed up by searching for max6953.......
You may use any microcontroller for which you find easier to write a program. Usually the rows are driven by 16 pins of the micro boosted by transistor drivers, and columns are driven by data, strobe and clock signals which are then shifted over the total length of the display cloumns, with any shift registers.prateek000 said:i want to make a 16x64 microcontroller based led moving message display ....can u plz help me ..? i want to know that which microcontroller shud be used in this much big moving message display... waiting for your response...