Re: gameboy graphic lcd
hi
here is some more info if you want to generate your own data tables for graphic lcd thanks to oliver he done a nice job
While working a project using a graphical LCD, I was thinking that the display would look better if the font was a little bigger, thus Pprint was conceived. At first it was a simple basic program that obliterated all other print around it and generating the font was a laborious affair, even to make one character. A call to the gang on the forum produced a little program by MACPAD called Fontconverter. This code enabled you to take any PC font and converted it into the Cdata tables required to make Pprint work. From there I enhanced Pprint to mask the new print onto the data already on the screen, proud of my work I posted it back to the Forum for all to enjoy. That is as far it as it would have gone, a basic program that required you to send each character in turn to the routine.
But I had not reckoned on Les doing his magic, over the months since then Les has enhanced my code and converted Proton+ to work with Pprint to enable seamless printing in just about any font you could imagine. Fontconverter has not stood still either, with MACPAD adding more and more functionally until Oliver took on the mantel and produced the program we use today.
That’s the story, but what about the code and how do you use it.
**broken link removed**
altough table is genrated for basic compiler but with some changes you can use it with any compiler