I want to design a simple game in C++ which could enable its players to play it over a LAN. I don't want any complications in it. Just a simple game which could be played over a network. For instance, If I'm making a Tic-tac-toe, i want one user on one PC and another one on another PC, and they both are connected via LAN. If player 1 makes a move, it is displayed on both screens, and vice versa.
Just need some guidelines about this. I'm new to programming and Networking. Currently I'm studying Object-Oriented Programming in C++, and this idea struck my mind for my semester project. So, could plz share a link or any tutorial with me which could help me out with that? Or any piece of advice regarding this? Thanks