Continue to Site

Welcome to EDAboard.com

Welcome to our site! EDAboard.com is an international Electronics Discussion Forum focused on EDA software, circuits, schematics, books, theory, papers, asic, pld, 8051, DSP, Network, RF, Analog Design, PCB, Service Manuals... and a whole lot more! To participate you need to register. Registration is free. Click here to register now.

Mini Game-Pad v 1.0 Atmega8 LCD Nokia3310

Status
Not open for further replies.

Vermes

Advanced Member level 4
Advanced Member level 4
Joined
Aug 2, 2011
Messages
1,163
Helped
0
Reputation
0
Reaction score
0
Trophy points
1,316
Activity points
22,318
2505499500_1295440285.jpg


It is a simple game on LCD Nokia3310 display. It consists in that we start to move a worm from the left side of the screen and must enter the designated point on the right. Control using the arrows. The game has 5 levels, each level there are more obstacles, holes are tighter and the worm goes faster. Going beyond the screen or into the obstacle results in cancelling the game.
The main element of the Pad is Atmega8. Program was written in C. One of the assumptions was to miniaturise the size of the device, so the PCB was not designed. The whole is closed in the Z69 housing. The device has a boot animation and graphic menu (the game and contrast settings), there is also a low battery LED indicator. The device takes 45mA, the voltage tests gave 2,6V. All it took 8,121kB flash memory.




Link to original thread (useful attachment) – Game-Pad MINI v 1.0 Atmega8 LCD Nokia 3310 [C]
 

Status
Not open for further replies.

Similar threads

Part and Inventory Search

Welcome to EDABoard.com

Sponsor

Back
Top