manrajgujral
Junior Member level 1
I have made a layout structure consisting of 20 to 30 smaller components plus additional metal paths and pins. This was made as a revision to an older design and after a lot of changes and therefore the origin is not at 0,0.
QUESTION : How do I move all the components w.r.t each other to the Origin 0,0 ? Meaning I don’t want to skew anything and move the entire layout to 0,0
I had used MAGIC (an educational software for Layout – and not as intimidating as Cadence)during university where we could select the entire layout had a execute a command <move to 0,0> which then moves everything to the origin. Simple and Sweet.
I am having trouble doing the same thing in LayoutL.
I am aware of the EDIT-> Advanced->move Origin command, but all it does it provide a x-y cursor which you have to roughly estimate (like taking a shot in a 1st person shoot-out game). It can be made to hit 0,0 with the help of rulers and such, but it isn’t a very elegant way of doing it.
QUESTION : How do I move all the components w.r.t each other to the Origin 0,0 ? Meaning I don’t want to skew anything and move the entire layout to 0,0
I had used MAGIC (an educational software for Layout – and not as intimidating as Cadence)during university where we could select the entire layout had a execute a command <move to 0,0> which then moves everything to the origin. Simple and Sweet.
I am having trouble doing the same thing in LayoutL.
I am aware of the EDIT-> Advanced->move Origin command, but all it does it provide a x-y cursor which you have to roughly estimate (like taking a shot in a 1st person shoot-out game). It can be made to hit 0,0 with the help of rulers and such, but it isn’t a very elegant way of doing it.