Audio amps normally use negative feedback to reduce distortion. It also reduces the gain and widens the frequency response. Positive feedback would make the distortion and frequency response worse.
The hearing aid you showed uses negative feedback, but only to stabilize the DC operating point. At audio frequencies the feedback current is shunted to ground by the 10uF capacitor.
Unfortunately it's not too well thought out, and won't work. It's actually not possible to use positive feedback to increase the gain of a one transistor amplifier without using a tuned circuit or transformer.The single transistor circuit **broken link removed** is a regenerative audio amplifier.
Unfortunately it's not too well thought out, and won't work. It's actually not possible to use positive feedback to increase the gain of a one transistor amplifier without using a tuned circuit or transformer.
The two transistor circuit they show is better but not very practical. If you want to experiment with positive feedback, the circuit below should work well.
Positive feedback is through R6. The potentiometer determines how much feedback is applied to the first transistor. With no feedback, the voltage gain is about two. As the potentiometer is turned to increase the feedback, the gain will rise until the circuit becomes unstable and starts to oscillate.
Input impedance is about 25K and the output impedance is low, so it's compatible with any ordinary audio equipment. The output is limited to about 1.5V RMS though, before clipping.
I think the reason you can't find references or practical schematics on the net is because positive feedback isn't used in audio equipment because it isn't useful.
You can reduce component count by using the same transistor to amplify both RF and AF but positive feedback really is not useful for audio amplifiers.
The only reason the previous circuit allows the gain to be increased in a fairly predictable manner with positive feedback is that the open-loop gain is heavily reduced by local negative feedback in the first place.
You can get higher gain more easily and predictably by using less negative feedback, or none at all. With a single transistor, you can get close to 40dB of voltage gain.
A circuit like the one below gives about 75dB of gain (times 5000) without any feedback, positive or negative.
Input impedance is about 10K to 20K, depending on the first transistor. Output impedance is 1K (defined by R4).What are the input and output impedances?
Of course you can! People have been designing circuits with more than two transistors for over half a century.Maybe one could achieve even more gain with a third transistor?
Input impedance is about 10K to 20K, depending on the first transistor. Output impedance is 1K (defined by R4).
Of course you can! People have been designing circuits with more than two transistors for over half a century.
What is the point of all this? How much gain do you need?
C1 is 1000uF i.e. 1mF.
There should be a capacitor between the output and the headphones too (maybe 10uF).
I think, you are jumping into conclusions. The paper isn't taking about audio or audio amplifiers. The purpose of the specific circuit isn't really clear, I understand that it isn't but an illustration of the broad idea of positive feedback, without referring to a particular application.The single transistor circuit **broken link removed** is a regenerative audio amplifier.
You can reduce component count by using the same transistor to amplify both RF and AF but positive feedback really is not useful for audio amplifiers.
The only reason the previous circuit allows the gain to be increased in a fairly predictable manner with positive feedback is that the open-loop gain is heavily reduced by local negative feedback in the first place.
You can get higher gain more easily and predictably by using less negative feedback, or none at all. With a single transistor, you can get close to 40dB of voltage gain.
A circuit like the one below gives about 75dB of gain (times 5000) without any feedback, positive or negative.
WOW that was quick FvMRegular feeback can't reduce the gain below unity.
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