nwittema
Junior Member level 2
Hi,
I am kinda new to HFSS, but have worked with FEKO and HFSS for a bit.
I am trying to make some 3D objects that are not of the "pick-and-place" type. I have a few questions about the process for these.
1. How do I use the sweep function properly with a vector? It seems the only way I can get the results I want is to constantly change my axis and then sweep about the axis.
2. Is there a way to do the "opposite" of the intersect command? Intersecting 2 objects leaves the overlapping parts of the two object and deletes everything else. I want to delete the overlap and keep everything else. This may be something dumb, I feel like I could use subtract more celverly for this.
Thanks for your help all!
~Nick
I am kinda new to HFSS, but have worked with FEKO and HFSS for a bit.
I am trying to make some 3D objects that are not of the "pick-and-place" type. I have a few questions about the process for these.
1. How do I use the sweep function properly with a vector? It seems the only way I can get the results I want is to constantly change my axis and then sweep about the axis.
2. Is there a way to do the "opposite" of the intersect command? Intersecting 2 objects leaves the overlapping parts of the two object and deletes everything else. I want to delete the overlap and keep everything else. This may be something dumb, I feel like I could use subtract more celverly for this.
Thanks for your help all!
~Nick