Continue to Site

Welcome to EDAboard.com

Welcome to our site! EDAboard.com is an international Electronics Discussion Forum focused on EDA software, circuits, schematics, books, theory, papers, asic, pld, 8051, DSP, Network, RF, Analog Design, PCB, Service Manuals... and a whole lot more! To participate you need to register. Registration is free. Click here to register now.

help required in GLCD interfacing with microcontroller

Status
Not open for further replies.

hemnath

Advanced Member level 3
Advanced Member level 3
Joined
Jun 24, 2012
Messages
702
Helped
61
Reputation
120
Reaction score
57
Trophy points
1,308
Location
Chennai
Activity points
6,589
Hi all,
I am interfacing graphic LCD EA DOGM128X-6 which uses ST 7565R controller with pic 18F2520. Crystal freq: 4Mhz internal.

Double checked the hardware. Connections are correct. Power used for microcontroller and glcd display is +3.3V DC.

Below is the sample code to on the pixels on glcd:
Code:
#include "18F2520.h"
#fuses INTRC_IO
#use delay(clock=4000000)

// definitions
#define GLCD_CS1      PIN_A1
#define GLCD_RESET      PIN_A2
#define GLCD_A0         PIN_A0

#define GLCD_SCL       PIN_C3
#define GLCD_SDA       PIN_C4

void glcd_command(unsigned char command);
void glcd_data(unsigned char data);

void main()
{
   int i;
   output_low(GLCD_CS1);      

   output_low(GLCD_RESET);
   delay_ms(200);
   output_high(GLCD_RESET);

   delay_ms(10);

   glcd_command(0x40);         // initialization
   glcd_command(0xA1);
   glcd_command(0xC0);
   glcd_command(0xA6);
   glcd_command(0xA2);
   glcd_command(0x2F);
   glcd_command(0xF8);
   glcd_command(0x00);
   glcd_command(0x27);
   glcd_command(0x81);
   glcd_command(0x16);
   glcd_command(0xAC);
   glcd_command(0x00);
   glcd_command(0xAF);

   while(1)
   {
      i = 0;
      for(i = 0; i < 63; i++)
      {
         glcd_command(0x00+i);
         glcd_data(0xff);
         delay_ms(100);
      }
   }
}

void glcd_command(unsigned int8 command)
{
   int n;
   output_low(GLCD_A0);

   output_low(GLCD_CS1);
   
   for (n = 0; n < 8; n++)
   {
      if (command & 0x80)
      {
         output_high(GLCD_SDA);
      }
      else
      {
         output_low(GLCD_SDA);
      }
      
      // Pulse SCL
      output_high(GLCD_SCL);
      delay_ms(10);
      output_low(GLCD_SCL);
      
      command <<= 1;
   }   

   output_high(GLCD_CS1);
}

void glcd_data(unsigned int8 data)
{
   int n;
   
   output_high(GLCD_A0);

   output_low(GLCD_CS1);
   
   for (n = 0; n < 8; n++)
   {
      if (data & 0x80)
      {
         output_high(GLCD_SDA);
      }
      else
      {
         output_low(GLCD_SDA);
      }
      
      // Pulse SCL
      output_high(GLCD_SCL);
      delay_ms(10);
      output_low(GLCD_SCL);
      
      data <<= 1;
   }
   
   // Unselect the chip
   output_high(GLCD_CS1);
}

But there is nothing on display. Please help.
 

Don't have a display to test code with, but after looking at data sheet, put in some change suggestions to try, with explanations in comments.




Code:
#fuses INTRC_IO
#use delay(clock=4000000)

// definitions
#define GLCD_CS1       PIN_A1
#define GLCD_RESET     PIN_A2
#define GLCD_A0        PIN_A0

#define GLCD_SCL       PIN_C3
#define GLCD_SDA       PIN_C4

void glcd_command(unsigned char command);
void glcd_data(unsigned char data);

void main()
{
   int i;
   output_low(GLCD_CS1);      

   output_low(GLCD_RESET);
   delay_ms(200);
   output_high(GLCD_RESET);

   delay_ms(10);

   glcd_command(0x40);          // initialization
   glcd_command(0xA1);
   glcd_command(0xC0);
   glcd_command(0xA6);
   glcd_command(0xA2);
   glcd_command(0x2F);
   glcd_command(0xF8);
   glcd_command(0x00);
   glcd_command(0x27);
   glcd_command(0x81);
   glcd_command(0x16);
   glcd_command(0xAC);
   glcd_command(0x00);
   glcd_command(0xAF);
                                 // don't see why this needs to be in a continuous while loop
   i = 0;
   for(i = 0; i < 63; i++)       // This for loop will write 0xff to 63 memory 
      {                          // locations in initial page of memory.
      // glcd_command(0x00+i);   // not sure what this command is intended to do ??                              
      glcd_data(0xff);    
      delay_ms(100);
      }

   while(1)
     {
     }
}

void glcd_command(unsigned int8 command)
{
   int n;
   output_low(GLCD_A0);

   output_low(GLCD_CS1);
   
   for (n = 0; n < 8; n++)
      {                             
      output_high(GLCD_SCL);        // scl high before data changes     
      if (command & 0x80)           // clocks data into display
         {             
         output_high(GLCD_SDA);
         }
      else                          // set data bit high or low
         {
         output_low(GLCD_SDA);
         }     
      // Pulse SCL
      // output_high(GLCD_SCL);
      // delay_ms(10);               // scl can be 20 mhz, so delays may not not be needed
      output_low(GLCD_SCL);          // bring scl low after data is there     
      command <<= 1;                 // shift to next bit of data
      }  
   output_high(GLCD_SCL);            // bring high at end of data byte
   output_high(GLCD_CS1);
}

void glcd_data(unsigned int8 data)
{
   int n;
   
   output_high(GLCD_A0);

   output_low(GLCD_CS1);
   
   for (n = 0; n < 8; n++)
      {
      output_high(GLCD_SCL);
      if (data & 0x80)
         {
         output_high(GLCD_SDA);
         }
      else
         {
         output_low(GLCD_SDA);
         }      
      // Pulse SCL     
      // delay_ms(10);
      output_low(GLCD_SCL);      
      data <<= 1;
      }  
   output_high(GLCD_SCL);          // bring high at end of data byte
   // Unselect the chip
   output_high(GLCD_CS1);
}
 

Thanks for your reply.

I have made a search in google and end up with a driver for this display.

Below are the code. But still it is not working.
st7565.c
Code:
/** Global buffer to hold the current screen contents. */
// This has to be kept here because the width & height are set in
// st7565-config.h
unsigned char glcd_buffer[SCREEN_WIDTH * SCREEN_HEIGHT / 8];

#ifdef ST7565_DIRTY_PAGES
unsigned char glcd_dirty_pages;
#endif

void glcd_pixel(unsigned char x, unsigned char y, unsigned char colour) {

    if (x > SCREEN_WIDTH || y > SCREEN_HEIGHT) return;

    // Real screen coordinates are 0-63, not 1-64.
    x -= 1;
    y -= 1;

    unsigned short array_pos = x + ((y / 8) * 128);

#ifdef ST7565_DIRTY_PAGES
#warning ** ST7565_DIRTY_PAGES enabled, only changed pages will be written to the GLCD **
    glcd_dirty_pages |= 1 << (array_pos / 128);
#endif

    if (colour) {
        glcd_buffer[array_pos] |= 1 << (y % 8);
    } else {
        glcd_buffer[array_pos] &= 0xFF ^ 1 << (y % 8);
    }
}

void glcd_blank() {
   int n,y,x;
    // Reset the internal buffer
    for (n = 1; n <= (SCREEN_WIDTH * SCREEN_HEIGHT / 8) - 1; n++) {
        glcd_buffer[n] = 0;
    }

    // Clear the actual screen
    for (y = 0; y < 8; y++) {
        glcd_command(GLCD_CMD_SET_PAGE | y);

        // Reset column to 0 (the left side)
        glcd_command(GLCD_CMD_COLUMN_LOWER);
        glcd_command(GLCD_CMD_COLUMN_UPPER);

        // We iterate to 132 as the internal buffer is 65*132, not
        // 64*124.
        for (x = 0; x < 132; x++) {
            glcd_data(0x00);
        }
    }
}

void glcd_refresh() {
   int y, x;
    for (y = 0; y < 8; y++) {

#ifdef ST7565_DIRTY_PAGES
        // Only copy this page if it is marked as "dirty"
        if (!(glcd_dirty_pages & (1 << y))) continue;
#endif

        glcd_command(GLCD_CMD_SET_PAGE | y);

        // Reset column to the left side.  The internal memory of the
        // screen is 132*64, we need to account for this if the display
        // is flipped.
        //
        // Some screens seem to map the internal memory to the screen
        // pixels differently, the ST7565_REVERSE define allows this to
        // be controlled if necessary.
#ifdef ST7565_REVERSE
        if (!glcd_flipped) {
#else
        if (glcd_flipped) {
#endif
            glcd_command(GLCD_CMD_COLUMN_LOWER | 4);
        } else {
            glcd_command(GLCD_CMD_COLUMN_LOWER);
        }
        glcd_command(GLCD_CMD_COLUMN_UPPER);

        for (x = 0; x < 128; x++) {
            glcd_data(glcd_buffer[y * 128 + x]);
        }
    }

#ifdef ST7565_DIRTY_PAGES
    // All pages have now been updated, reset the indicator.
    glcd_dirty_pages = 0;
#endif
}

void glcd_init() {

    // Select the chip
    output_low(GLCD_CS1);

    output_low(GLCD_RESET);

    // Datasheet says "wait for power to stabilise" but gives
    // no specific time!
    delay_ms(50);

    output_high(GLCD_RESET);

    // Datasheet says max 1ms here
    //DelayMs(1);

    // Set LCD bias to 1/9th
    glcd_command(GLCD_CMD_BIAS_9);

    // Horizontal output direction (ADC segment driver selection)
    glcd_command(GLCD_CMD_HORIZONTAL_NORMAL);

    // Vertical output direction (common output mode selection)
    glcd_command(GLCD_CMD_VERTICAL_REVERSE);

    // The screen is the "normal" way up
    glcd_flipped = 0;

    // Set internal resistor.  A suitable middle value is used as
    // the default.
    glcd_command(GLCD_CMD_RESISTOR | 0x3);

    // Power control setting (datasheet step 7)
    // Note: Skipping straight to 0x7 works with my hardware.
    //   glcd_command(GLCD_CMD_POWER_CONTROL | 0x4);
    //   DelayMs(50);
    //   glcd_command(GLCD_CMD_POWER_CONTROL | 0x6);
    //   DelayMs(50);
    glcd_command(GLCD_CMD_POWER_CONTROL | 0x7);
    //   DelayMs(10);

    // Volume set (brightness control).  A middle value is used here
    // also.
    glcd_command(GLCD_CMD_VOLUME_MODE);
    glcd_command(31);

    // Reset start position to the top
    glcd_command(GLCD_CMD_DISPLAY_START);

    // Turn the display on
    glcd_command(GLCD_CMD_DISPLAY_ON);

    // Unselect the chip
    output_high(GLCD_CS1);
}

void glcd_data(unsigned char data) {
   int n;

    // A0 is high for display data
    output_high(GLCD_A0);

    // Select the chip
    output_low(GLCD_CS1);

    for (n = 0; n < 8; n++) {

        if (data & 0x80) {
            output_high(GLCD_SDA);
        } else {
            output_low(GLCD_SDA);
        }

        // Pulse SCL
        output_high(GLCD_SCL);
        output_low(GLCD_SCL);

        data <<= 1;
    }

    // Unselect the chip
    output_high(GLCD_CS1);

}

void glcd_command(char command) {
   int n;

    // A0 is low for command data
    output_low(GLCD_A0);

    // Select the chip
    output_low(GLCD_CS1);

    for (n = 0; n < 8; n++) {

        if (command & 0x80) {
            output_high(GLCD_SDA);
        } else {
            output_low(GLCD_SDA);
        }

        // Pulse SCL
        output_high(GLCD_SCL);
        output_low(GLCD_SCL);

        command <<= 1;
    }

    // Unselect the chip
    output_high(GLCD_CS1);
}

void glcd_flip_screen(unsigned char flip) {
    if (flip) {
        glcd_command(GLCD_CMD_HORIZONTAL_NORMAL);
        glcd_command(GLCD_CMD_VERTICAL_REVERSE);
        glcd_flipped = 0;
    } else {
        glcd_command(GLCD_CMD_HORIZONTAL_REVERSE);
        glcd_command(GLCD_CMD_VERTICAL_NORMAL);
        glcd_flipped = 1;
    }
}

void glcd_inverse_screen(unsigned char inverse) {
    if (inverse) {
        glcd_command(GLCD_CMD_DISPLAY_REVERSE);
    } else {
        glcd_command(GLCD_CMD_DISPLAY_NORMAL);
    }
}

void glcd_test_card() {   
   int n;
    unsigned char p = 0xF0;

    for (n = 1; n <= (SCREEN_WIDTH * SCREEN_HEIGHT / 8); n++) {
        glcd_buffer[n - 1] = p;

        if (n % 4 == 0) {
            unsigned char q = p;
            p = p << 4;
            p |= q >> 4;
        }
    }

    glcd_refresh();
}

void glcd_contrast(char resistor_ratio, char contrast) {
    if (resistor_ratio > 7 || contrast > 63) return;

    glcd_command(GLCD_CMD_RESISTOR | resistor_ratio);
    glcd_command(GLCD_CMD_VOLUME_MODE);
    glcd_command(contrast);
}

st7565.h
Code:
/**
 * @file   st7565.h
 * @author David <david@edeca.net>
 * @date   November, 2011
 * @brief  Header for ST7565 graphic LCD library.
 * @sa     <a href="http://XXXXX">ST7565 command reference</a>
 * @sa     <a href="http://edeca.net/wp/electronics/the-st7565-display-controller/">My ST7565 introduction blog</a>
 * @sa     <a href="http://www.ladyada.net/learn/lcd/st7565.html">Adafruit tutorial</a>
 * @details
 *
 * A library for using the ST7565 graphic LCD in serial (software SPI) mode.
 *
 * This library is a low-level interface to the screen only.  Graphics functions (text, images
 * etc) are separate.
 *
 * Each screen requires different settings for brightness (the "volume control" and internal
 * resistor settings).  The initialisation code picks a middle ground, but you may need to
 * modify this.
 *
 * In serial mode it is not possible to read data back from the screen, meaning we
 * need an array to hold the current data.  For a 128*64 screen, this will require
 * 1KiB of RAM.  We need to know what data is currently on the screen so that we can overlay
 * new pixels onto it, so must keep a copy in local memory.
 *
 * SPI timings have been checked using the MPLAB Simulator, with Vcc of 3.3v it is impossible
 * to violate the datasheet guidelines even up to 64Mhz.
 *
 * This code has been tested on a PIC 18F26K20 at 64Mhz using the internal PLL.  No
 * adverse effects were noticed at this speed.  You will need the HiTech delay routines
 * or an equivalent.
 *
 * Example usage (initialisation):
 * @code
 *    // Initialise the screen, turning it on
 *    glcd_init();
 *
 *    // Clear the screen's internal memory
 *    glcd_blank();
 *
 *    // Set the screen's brightness, if required.  See below for information
 *    // on how this works.
 *    glcd_contrast(3, 25);
 * @endcode
 *
 * Example usage (writing to the screen):
 * @code
 *    // Set some pixels in the RAM buffer
 *    glcd_pixel(1, 1, 1);
 *    glcd_pixel(2, 1, 1);
 *    glcd_pixel(1, 2, 1);
 *    glcd_pixel(2, 2, 1);
 *
 *    // Clear a pixel in the RAM buffer
 *    glcd_pixel(64, 64, 0);
 *
 *    // Copy the RAM buffer to the screen
 *    glcd_refresh();
 * @endcode
 *
 * @note This is a low level library only, with support for setting & clearing pixels.  For text
 * or graphics functions, please see my graphics library.
 *
 * This code is released under the BSD license.  Please see BSD-LICENSE.TXT for more information.
 *
 * @todo Check timings compared to datasheet, supply a max recommended Fosc.
 * @todo Handle different sized screens if appropriate, e.g. 128*32 (some code is still
 *       fixed to certain screen/page sizes).
 */
#ifndef _ST7565_H_
#define _ST7565_H_

/** Command: turn the display on */
#define GLCD_CMD_DISPLAY_ON       0b10101111
/** Command: turn the display off */
#define GLCD_CMD_DISPLAY_OFF       0b10101110

/** Command: set all points on the screen to normal. */
#define GLCD_CMD_ALL_NORMAL         0b10100100
/** Command: set all points on the screen to "on", without affecting
             the internal screen buffer. */
#define GLCD_CMD_ALL_ON            0b10100101

/** Command: disable inverse (black pixels on a white background) */
#define GLCD_CMD_DISPLAY_NORMAL      0b10100110
/** Command: inverse the screen (white pixels on a black background) */
#define GLCD_CMD_DISPLAY_REVERSE   0b10100111

/** Command: set LCD bias to 1/9th */
#define GLCD_CMD_BIAS_9            0b10100010
/** Command: set LCD bias to 1/7th */
#define GLCD_CMD_BIAS_7            0b10100011

/** Command: set ADC output direction to normal. */
#define GLCD_CMD_HORIZONTAL_NORMAL   0b10100000
/** Command: set ADC output direction reverse (horizontally flipped).
             Note that you should use the glcd_flip_screen function so that
             the width is correctly accounted for. */
#define GLCD_CMD_HORIZONTAL_REVERSE   0b10100001

/** Command: set common output scan direction to normal. */
#define GLCD_CMD_VERTICAL_NORMAL   0b11000000
/** Command: set common output scan direction to reversed (vertically flipped). */
#define GLCD_CMD_VERTICAL_REVERSE   0b11001000

/** Command: select the internal power supply operating mode. */
#define GLCD_CMD_POWER_CONTROL      0b00101000

/** Command: set internal R1/R2 resistor bias (OR with 0..7) */
#define GLCD_CMD_RESISTOR         0b00100000
/** Command: enter volume mode, send this then send another command
             byte with the contrast (0..63).  The second command
          must be sent for the GLCD to exit volume mode. */
#define GLCD_CMD_VOLUME_MODE      0b10000001

#define GLCD_CMD_DISPLAY_START      0b01000000

/** Command: set the least significant 4 bits of the column address. */
#define GLCD_CMD_COLUMN_LOWER      0b00000000
/** Command: set the most significant 4 bits of the column address. */
#define GLCD_CMD_COLUMN_UPPER      0b00010000
/** Command: Set the current page (0..7). */
#define GLCD_CMD_SET_PAGE         0b10110000

/** Command: software reset (note: should be combined with toggling GLCD_RS) */
#define GLCD_CMD_RESET            0b11100010

/** Command: no operation (note: the datasheet suggests sending this periodically
             to keep the data connection alive) */
#define   GLCD_CMD_NOP            0b11100011

/**
 * Initialise the screen.  This should be called first.
 */
void glcd_init();
/**
 * Send a command byte to the screen.  See GLCD_CMD_ constants for
 * a list of commands.
 */
void glcd_command(char);
/**
 * Send a data byte to the screen.
 */
void glcd_data(char);
/**
 * Update the screen with the contents of the RAM buffer.
 */
void glcd_refresh();
/**
 * Clear the screen, without affecting the buffer in RAM.
 *
 * Useful at startup as the memory inside the screen may
 * contain "random" data.
 */
void glcd_blank();
/**
 * Set a single pixel
 *
 * @param x       The x position, from 1 - SCREEN_WIDTH
 * @param y       The y position, from 1 - SCREEN_HEIGHT
 * @param colour    0 = OFF, any other value = ON
 */
void glcd_pixel(unsigned char x, unsigned char y, unsigned char colour);
/**
 * Flip the screen in the alternate direction vertically.
 *
 * Can be used if the screen is mounted in an enclosure upside
 * down.
 */
void glcd_flip_screen(unsigned char flip);
/**
 * Inverse the screen, swapping "on" and "off" pixels.
 *
 * This does not affect the RAM buffer or the screen memory, the controller
 * is capable of reversing pixels with a single command.
 */
void glcd_inverse_screen(unsigned char inverse);
/**
 * Fill the local RAM buffer with a test pattern and send it to the screen.
 *
 * Useful for ensuring that the screen is receiving data correctly or for
 * adjusting contrast.
 */
void glcd_test_card();
/**
 * Set the contrast of the screen.  This involves two steps, setting the
 * internal resistor ratio (R1:R2) and then the contrast.
 *
 * Tip: Find a resistor ratio that works well with the screen and stick to it
 *      throughout.  Then adjust the contrast dynamically between 0 and 63.
 *
 * @param resistor_ratio   Ratio of the internal resistors, from 0-7
 * @param contrast         Contrast, from 0-63
 */
void glcd_contrast(char resistor_ratio, char contrast);

/** Global variable that tracks whether the screen is the "normal" way up. */
unsigned char glcd_flipped = 0;

#endif // _ST7565_H_

st7565-config.h
Code:
// Setup for ST7565R in SPI mode
/** The chip select pin */
#define GLCD_CS1 PIN_A1
/** The reset pin (this is required and should not be tied high) */
#define GLCD_RESET PIN_A2
/** The A0 pin, which selects command or data mode */
#define GLCD_A0 PIN_A0
/** The clock pin */
#define GLCD_SCL PIN_C3
/** The data pin */
#define GLCD_SDA PIN_C4

/** Screen width in pixels (tested with 128) */
#define SCREEN_WIDTH 128
/** Screen height in pixels (tested with 64) */
#define SCREEN_HEIGHT 64

/** Define this if your screen is incorrectly shifted by 4 pixels */
#define ST7565_REVERSE

/** By default we only write pages that have changed.  Undefine this
    if you want less/faster code at the expense of more SPI operations. */
//#undef ST7565_DIRTY_PAGES 1

main.c
Code:
#include "18F2520.h"
#fuses INTRC_IO      // Internal oscillator
#use delay(clock=4000000)      // 4Mhz

#include "st7565.h"
#include "st7565-config.h"

#include "st7565.c"

void main()
{

   setup_adc_ports(NO_ANALOGS|VSS_VDD);         // No analogs
   setup_adc(ADC_OFF|ADC_TAD_MUL_0);
   
   setup_comparator (NC_NC_NC_NC);      // Disable comparator

   glcd_init();

    delay_ms(100);

   glcd_contrast(10, 25);

   while(1)
   {
      glcd_pixel(1, 1, 1);
      glcd_pixel(2, 1, 1);
      glcd_pixel(1, 2, 1);
      glcd_pixel(2, 2, 1);

      delay_ms(1000);

      // Clear a pixel in the RAM buffer
      glcd_pixel(64, 64, 0);

      delay_ms(1000);

      glcd_refresh();
   }
}

But still display is not showing anything.
 

Change your command code is blow
Code:
void glcd_command(char command)
{
char a=0x80;
   
   do
      {                             
      output_high(GLCD_SCL);        // scl high before data changes     
      if (command & a)           // clocks data into display
         {             
         output_high(GLCD_SDA);
 	output_high(GLCD_SDA);
         }
      else                          // set data bit high or low
         {
         output_low(GLCD_SDA);
	output_low(GLCD_SDA);
         }     
              
      a >>= 1;                 // shift to next bit of data
      }  
   while(a>0);
}

In the Post # 1 you tell the display where you have to display.. Row and columns..

and also make pin C3 , C4 having pull ups..
 
Last edited:

try to use box type capacitors at the required places(V0 to V4 and Cap Pins and Vout pin) and check the result. if you having ceramic types capacitor.I know as you said you double checked the hardware so no connection problem.
 
capacitors used are 1uF, 35V tantalum. Will it create a problem?


Graphic LCD – micro-controller pin connections.
SI – PIN 15(SDI)
CLK – PIN 14(SCK)
A0 – PIN 2 (A0)
CS – PIN 3(A1)
RESET – PIN 4(A2)

Please help

- - - Updated - - -

In the Post # 1 you tell the display where you have to display.. Row and columns..

and also make pin C3 , C4 having pull ups..

Graphic LCD is of spi. Why do it requires a pull up?
 

It will be better if you zip and post the complete CCS C project files. I have the GLCD you are using. I will test it and reply.
 

Please check the attached file.
 

Attachments

  • Trial program.zip
    43.8 KB · Views: 115

Are you using software i2c ? I think my GLCD is slightly different from yours. Please provide link for purchasing your GLCD. I will buy it and test the code.
 
Last edited:

This display uses SPI protocol. Please check it.
 

Graphic LCD is of spi. Why do it requires a pull up?
I guess, amayilsamy was confused by your pin names GLCD_SDA and GLCD_SCL.

Firstly, this should be corrected:
Code:
  glcd_command(0x00+i);
Calls either invalid or unwanted ST7565 commands. I guess you intended Set Column Address.

If the LCD is still empty, measure the capacitor voltage to check if the internal boost converter has been configured and is properly working.

Finally, get rid of the useless bit delay in your soft SPI code (although it shouldn't affect operation).
 

I see that the final code doesn't use the illegal commands. So it's more likely a hardware problem.

Whe using libraries for different ST7565 based displays than the DOG128, double check if it's for the same controller hardware configuration. If the LCD voltage display configuration is different, you can even exceed the rated voltage by a wrong configuration and possibly damage the controller. Also the display orientation can be different.
 

@FVM: Please check post #6 for my hardware connections. Is it correct?

Did I connected it correctly.
 

The pin connections are correct in the code but youy can use any IO pin for SCL and SDA because you are using software SPI.
 
Ok thanks milan. Did you checked the code. Is it working with your hardware?
 

have you checked the voltage across capacitor make sure internal booster circuit work with your configuration as already suggested by FvM sir.IF you have 1uf capacitor ( box type) then replace and check them instead of tantalum capacitor.
 
Just give me the link for the product to buy. Mention the part number.
 

Status
Not open for further replies.

Part and Inventory Search

Welcome to EDABoard.com

Sponsor

Back
Top